With technology saturating the graphic design world and new programs and apps being designed daily, sometimes its refreshing to go back and create graphics they way they used to be done: by hand. With analog graphic design, you use die cuts, paint, and angles to make the image you want. It takes more time and more creativity, but the look is much more organic. With computers, anyone with knowledge of the software has the potential to create what you just did, but analog relies on your personal skill base. Here are several books reccomended by theatlantic.com that will renew your interest in analog graphic design.
- Things I Have Learned In My Life So Far - Stefan Sagemeister
- Tree Of Codes - Jonathan Safran Foer
- Holy Clues: The Gospel According to Sherlock Holmes - Stephen Kendrick
- OFFF Year Zero
- Curious Boym: Design Works - Peter Hall
Do you ever use analog graphic design? Would you be willing to try it?
